Anyhow, with the start of a new semester I've been building up a new game concept centralized around the Chaos Theory (as per the butterfly effect), and transforming environments and events based on sanity (mechanics still being refined before programmed).
Also, I've began working on a character to test out in Unreal 3, here's a quick video loop showing the walk cycle (still having issues with IK's, may have to rebuild the rig). I know the leg is popping, but I have some other issues to deal out first.
I've made some weapons aswell, shown here. The concept art was provided from the Warhammer Online website.
And finally, my current progress on the Drakonis mascot. After 12 hours.