Thursday, March 10, 2011

Maya: Ambient Occlusion

For those guys that are just learning Maya, I stumbled upon this tutorial involving your hypershade, and accomplishing that awesome ambient occlusion look.

http://www.game-artist.net/forums/spotlight-articles/1317-tutorial-ambient-occlusion-maya-alchemist101.html

This is great for getting an idea of what you want for baking light maps to textures. Afterwards, just throw it on as a layer in your photoshop texture.

Hope this helps a few people out there. Props to the creator.

No comments:

Post a Comment